详细说明:FS2410开发板的SMDK2410,S3C2410 是韩国三星公司的一款基于ARM920T 内核的16/32 位RISC 嵌入式微处理器,主要 面向手持设备以及高性价比,低功耗的应用。运行的频率可以达到203MHz。
文件列表:
SMDK2410
........\CESYSGEN
........\........\files
........\........\.....\config.bib
........\........\.....\platform.bib
........\........\.....\platform.reg
........\........\makefile
........\DRIVERS
........\.......\atapi
........\.......\.....\atamain.cpp
........\.......\.....\atamain.h
........\.......\.....\atapi.def
........\.......\.....\atapiio.cpp
........\.......\.....\atapiio.h
........\.......\.....\atapipci.cpp
........\.......\.....\atapipci.h
........\.......\.....\atapipcicd.cpp
........\.......\.....\atapipcicd.h
........\.......\.....\atapipm.cpp
........\.......\.....\atapipm.h
........\.......\.....\Build.log
........\.......\.....\Build.wrn
........\.......\.....\cdaudio.cpp
........\.......\.....\cdio.cpp
........\.......\.....\debug.cpp
........\.......\.....\debug.h
........\.......\.....\diskmain.cpp
........\.......\.....\diskmain.h
........\.......\.....\dvdioctl.cpp
........\.......\.....\generic.cpp
........\.......\.....\helper.cpp
........\.......\.....\helper.h
........\.......\.....\makefile
........\.......\.....\obj
........\.......\.....\...\ARMV4I
........\.......\.....\...\......\retail
........\.......\.....\...\......\......\atamain.cod
........\.......\.....\...\......\......\atamain.obj
........\.......\.....\...\......\......\atapiio.cod
........\.......\.....\...\......\......\atapiio.obj
........\.......\.....\...\......\......\atapipci.cod
........\.......\.....\...\......\......\atapipci.obj
........\.......\.....\...\......\......\atapipcicd.cod
........\.......\.....\...\......\......\atapipcicd.obj
........\.......\.....\...\......\......\atapipm.cod
........\.......\.....\...\......\......\atapipm.obj
........\.......\.....\...\......\......\cdaudio.cod
........\.......\.....\...\......\......\cdaudio.obj
........\.......\.....\...\......\......\cdio.cod
........\.......\.....\...\......\......\cdio.obj
........\.......\.....\...\......\......\debug.cod
........\.......\.....\...\......\......\debug.obj
........\.......\.....\...\......\......\diskmain.cod
........\.......\.....\...\......\......\diskmain.obj
........\.......\.....\...\......\......\dvdioctl.cod
........\.......\.....\...\......\......\dvdioctl.obj
........\.......\.....\...\......\......\generic.cod
........\.......\.....\...\......\......\generic.obj
........\.......\.....\...\......\......\helper.cod
........\.......\.....\...\......\......\helper.obj
........\.......\.....\...\......\......\zones.cod
........\.......\.....\...\......\......\zones.obj
........\.......\.....\...\......\......\_objects.mac
........\.......\.....\sources
........\.......\.....\zones.cpp
........\.......\backlite
........\.......\........\bak_hw.cpp
........\.......\........\bak_hw.h
........\.......\........\bak_io.cpp
........\.......\........\MAKEFILE
........\.......\........\obj
........\.......\........\...\ARMV4I
........\.......\........\...\......\retail
........\.......\........\...\......\......\bak_hw.obj
........\.......\........\...\......\......\bak_io.obj
........\.......\........\sources
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